When Thoughts Become New Worlds

While Haruki Murakami and Hayao Miyazaki have become household names around the globe, there’s one Japanese creator who also deserves mainstream recognition: Hideo Kojima, the game designer best known for the Metal Gear franchise.

I’ve been aware of his work since the original Metal Gear game was ported over to the Nintendo Entertainment System back in 1987 and became a diehard fan upon experiencing the PlayStation classic, Metal Gear Solid, which was released in 1998. Since then, I’ve been continually and consistently in awe of his ability to flesh out detailed, rich new worlds based on what he perceives is happening in our own. His work is the very definition of thought-provoking.

It’s a shame that he doesn’t receive more mainstream recognition, but perhaps that’s due to his medium of choice: video games, a format that is relatively young when compared to books and film. Thankfully, Hideo Kojima’s audience grows with every new game release, and with the kind of press coverage his latest release, Death Stranding, is generating, perhaps it won’t be long until he too is a global household name.

Originally from California, I've been living and working in Japan, now my second home, since 2009. My work as a communications consultant lends a unique perspective to my writing, and I often explore the business behind Japan’s beauty. When I’m not working, you can find me hunched over a screen reviewing kanji flashcards in my never-ending quest to master the Japanese language.